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REMOVE LIMB
This command will remove an existing limb from an object.
REMOVE LIMB Object Number, Limb Number
Object Number
Integer
The object number
Limb Number
Integer
The limb number
This command does not return a value.
Destroying a limb will also remove every limb associated as a child node from the removed limb.
sync on : sync rate 0 : hide mouse:cls 0
autocam off
ObjectNumber=1
SecondObject=2
ThirdObject=3
limbnumber=5
load image "iron.jpg",1
load object "model.x",ObjectNumber
point object ObjectNumber,0,0,0
position object ObjectNumber, 0,0,0
texture object ObjectNumber,1
make object sphere SecondObject,1
point object SecondObject,0,0,0
position object SecondObject, 0,0,0
position camera 0,0,5
point camera 0,0,0
if limb exist(ObjectNumber,limbnumber)=1
color limb ObjectNumber,limbnumber,rgb(0,255,0)
make object from limb ThirdObject,ObjectNumber,limbnumber,1
position object ThirdObject,3,0,0
remove limb ObjectNumber,limbnumber
endif
while mouseclick()=0
sync
endwhile
delete object ObjectNumber
delete object SecondObject
delete object ThirdObject
end
BASIC3D Commands Menu
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